![]() You will also discover your first Architect equipment, a large gate that is not working. You can still enter the rooms and collect several PDAs, mostly from Sam and her research partner (it's unconfirmed at this point in the game if that same partner is also the person she mentions dating in the first communication logs).Ĭollect logs, scan items to synthesize blueprints, take framed art and posters and collect cargo and resources. Enter the slightly ajar doors and you will discover Sam's destroyed base. You can also take shelter in the covered cave areas to regain body temperature.Ĭontinue up the marked paths with Light Sticks until you come to the door of the Phi Robotics Lab. You will be able to warm up in a variety of ways, including standing in steam vents nearby as they erupt and consuming Fevered Peppers that grow nearby. Remember that in this area, if you don't have the Cold Suit equipped, temperature is your biggest enemy and threat to safety. You will see a bridge, and you can park and exit the Seatruck and climb onto land. You're nearly arrived!Ĭontinue around the mass and be sure you are looking closely above you, above the water. Avoid running into them.Īt this point you should come to a spot in the iceberg masses that begins to narrow. ![]() Turn north, and pass through fields of Eye Jellies. ![]() You should come to a large iceberg land mass. Avoid collision with thermal vents and other obstacles. Many areas will be infested with shark-like carnivores and they should be avoided as they will attack you and your Seatruck. You should cross deep ocean, including thermal vents. If you are starting from Delta Island, head West. From your Drop Pod, head Southwest in your Seatruck or with your Seaglide. ![]()
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